Talk:SkyShield Missiles/@comment-94.54.172.249-20160831133041/@comment-69.1.27.102-20170728195801

Other defenses:

Photon torpedo launcher, 2x2 space, every 51 seconds fires ~8 shots, each doing 10 pts of damage, and requires 100W.

Tesla Tower: 1000 W, 2x2, does EMP effect for 2 seconds, with 13 seconds between EMPs. Can be upgraded with Alien drives (but you lose all the upgrades if you move it). EMP effect causes all enemy ships in radius to take 2 pts of damage, and all shots against them to do double damage.

What I'd like to see is a targeting priority, where lasers fire at the enemy ships under EMP effect first (to take advantage of the doubled damage), then at the enemy ships with the lowest hit points. Missile launchers would either target enemy ships closest to them, or the enemy ships with the highest hit points (to reduce overkill).