Talk:Intro/@comment-25153693-20140715123317

Something that occured to me, and perhaps has others as well, but has been disregarded for whatever reason - this would function equally as well as an asteroid base sim. It would fit some of the criteria involved in the game, such as being unable to expand the base beyond the initial limit (asteroids are only so big) and with a top/bottom and right/left wrapping, the gamespace would represent the entire asteroid surface. Asteroids are also more independant, yet retain a community feel ('The Asteroids') so that juxtaposition of having a community game but individual bases would be retained.

Now, asteroid composition varies more than the moon and we definately know more about the moon's surface than we do any of the asteroids, but they wouldn't vary so much as to be difficult to extrapolate.

Having said all that, the moon is uber-cool and it's the concept and plan of the game designers so feel free to ignore this entirely ;-D