Talk:Dumpsite/@comment-26052115-20150403124555/@comment-69.1.27.102-20170730172933

" I think that would be a great idea. The only problem would when you run out of "Solid Waste Capacity". Because instead of adding waste, you are subtracting capacity, like when you subtract food. If you run out of food, buildings that need it shut down. When you run out of capacity, buildings that remove it shutdown. However this could be a good penalty instead of the cash removal, as you will still be able to buy capacity for money, and in order to reboot your base, that's what you could do. "

If your Solid Waste Capacity is at 0, and the waste produced by people causes it to be reduced below 0, you get the money penalty currently used when Solid Waste goes over the bulk storage limit.

If your Garbage sites cause the Solid Waste Capacity to go over the limit (i.e. at 9500, limit is 10,000, and a Dumpsite increases it by 2250, then the Solid Waste Capacity goes to 10,000, and the rest is lost.

This is identical to how a current mine might produce 200 metal, you are at 9900 metal with a limit of 10,000. Instead of getting a penalty or having the metal mine shut down, the extra metal is lost.