Talk:Teleporter/@comment-76.27.39.134-20140610125939/@comment-24951265-20140610142924

Actually, water is one of the items that will cause a cascade shutdown in a heartbeat. However, it's not enough to simply have a negative production of that resource - you have to eat up any stored amount you had first before the production rate went negative. This is real easy to have sneak up on you if you sell a large load of a resource, without paying attention to the production rate. It's even possible to trigger a cascade shutdown with all of your resources positive, but one particular consumer of that resource taking a large chunk at once.