Talk:Dumpsite/@comment-26052115-20150403124555/@comment-26052115-20150525153256

Let's try again.

With most facilities, maximum inventory = good. Zero inventory = bad.

With waste, maximum inventory = very bad (game punishes you if you reach max waste capacity).

However, with waste, zero inventory SHOULD = good. But the game also behaves as if zero waste = bad. This is where I have my issue.

The way that the dumpsite, recycling center, and garbage compactor SHOULD work is that once you reach zero waste, they remain online and ready to process more waste once the inventory again rises above zero.

Instead they shut off at this time. This is nonsensical.

So let's review.

Zero He3 = bad

Zero goo = bad

Zero uranium = bad

Zero water = bad

Zero food = bad

Zero EVERYTHING ELSE = bad

Zero waste = GOOD

The game should stop punishing players for having a zero waste situation by keeping waste processing facilities online when this condition is reached.