Talk:City Hall/@comment-5762677-20141027175036

I don't know if it should be in the City Hall or somewhere else, but I think introducing "policies" that would change things throughout the base - such as changing tax rates, giving everyone a basic income, genetically engineering your citizens to be happy, etc. I have a bunch of ideas for policies that would be cool.

In Sim City, a lot of the fun of the game is trying to keep your citizens happy, which is something that's missing here but could be (relatively) easily implemented by the addition of a "Morale" or "Happiness" resource. In Tropico, if you don't keep your citizens happy they can go into rebellion, which could be another reason for cascade shutdowns in Moonbase Inc.